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C | |
---|---|
C c | |
(See below) | |
Usage | |
Writing system | Latin script |
Type | Alphabetic |
Language of origin | Latin language |
Phonetic usage | [c] [k] [tÍ¡Ê] [tÍ¡s(Ê°)] [dÍ¡Ê] [Ê] [sÌ] [Ê] [Ê] [θ] Others |
Unicode value | U+0043, U+0063 |
Alphabetical position | 3 Numerical value: 3 |
History | |
Development | |
Variations | (See below) |
Other | |
Associated numbers | 3 |
This article contains IPA phonetic symbols. Without proper rendering support, you may see question marks, boxes, or other symbols instead of Unicode characters. For an introductory guide on IPA symbols, see Help:IPA. |
|
C in copyright symbol
C is the third letter in the English alphabet and a letter of the alphabets of many other writing systems which inherited it from the Latin alphabet. It is also the third letter of the ISO basic Latin alphabet. It is namedcee (pronounced /siË/) in English.[1]
- 3Use in writing systems
- 4Related characters
History
Phoenician gaml |
Arabic ǧīm |
Hebrew gimel |
Greek Gamma |
Etruscan C |
Old Latin C (G) |
---|
'C' comes from the same letter as 'G'. The Semites named it gimel. The sign is possibly adapted from an Egyptian hieroglyph for a staff sling, which may have been the meaning of the name gimel. Another possibility is that it depicted a camel, the Semitic name for which was gamal. Barry B. Powell, a specialist in the history of writing, states 'It is hard to imagine how gimel = 'camel' can be derived from the picture of a camel (it may show his hump, or his head and neck!)'.[2]
In the Etruscan language, plosive consonants had no contrastive voicing, so the Greek 'Î' (Gamma) was adopted into the Etruscan alphabet to represent /k/. Already in the Western Greek alphabet, Gamma first took a ' form in Early Etruscan, then ' in Classical Etruscan. In Latin it eventually took the 'c' form in Classical Latin. In the earliest Latin inscriptions, the letters 'c k q' were used to represent the sounds /k/ and /É¡/ (which were not differentiated in writing). Of these, 'q' was used to represent /k/ or /É¡/ before a rounded vowel, 'k' before 'a', and 'c' elsewhere.[3] During the 3rd century BC, a modified character was introduced for /É¡/, and 'c' itself was retained for /k/. The use of 'c' (and its variant 'g') replaced most usages of 'k' and 'q'. Hence, in the classical period and after, 'g' was treated as the equivalent of Greek gamma, and 'c' as the equivalent of kappa; this shows in the romanization of Greek words, as in 'ÎÎÎÎÎΣ', 'ÎΥΡÎΣ', and 'ΦΩÎÎΣ' came into Latin as 'cadmvs', 'cyrvs' and 'phocis', respectively.
Other alphabets have letters homoglyphic to 'c' but not analogous in use and derivation, like the Cyrillic letter Es (С, Ñ) which derives from the lunate sigma, named due to its resemblance to the crescent moon.
Later use
When the Roman alphabet was introduced into Britain, â¨câ© represented only /k/, and this value of the letter has been retained in loanwords to all the insular Celtic languages: in Welsh, Irish, Gaelic, â¨câ© represents only /k/. The Old English Latin-based writing system was learned from the Celts, apparently of Ireland; hence â¨câ© in Old English also originally represented /k/; the Modern English words kin, break, broken, thick, and seek, all come from Old English words written with â¨câ©: cyn, brecan, brocen, þicc, and séoc. But during the course of the Old English period, /k/ before front vowels (/e/ and /i/) were palatalized, having changed by the tenth century to [tÊ], though â¨câ© was still used, as in cir(i)ce, wrecc(e)a. On the continent, meanwhile, a similar phonetic change had also been going on (for example, in Italian).
In Vulgar Latin, /k/ became palatalized to [tÊ] in Italy and Dalmatia; in France and the Iberian peninsula, it became [ts]. Yet for these new sounds â¨câ© was still used before the letters â¨eâ© and â¨iâ©. The letter thus represented two distinct values. Subsequently, the Latin phoneme /kÊ·/ (spelled â¨qvâ©) de-labialized to /k/ meaning that the various Romance languages had /k/ before front vowels. In addition, Norman used the letter â¨kâ© so that the sound /k/ could be represented by either â¨kâ© or â¨câ©, the latter of which could represent either /k/ or /ts/ depending on whether it preceded a front vowel letter or not. The convention of using both â¨câ© and â¨kâ© was applied to the writing of English after the Norman Conquest, causing a considerable re-spelling of the Old English words. Thus while Old English candel, clif, corn, crop, cú, remained unchanged, Cent, cæ´ᵹ (cé´ᵹ), cyng, brece, séoce, were now (without any change of sound) spelled 'Kent', 'keÈ', 'kyng', 'breke', and 'seoke'; even cniht ('knight') was subsequently changed to 'kniht' and þic ('thick') changed to 'thik' or 'thikk'. The Old English 'cw' was also at length displaced by the French 'qu' so that the Old English cwén ('queen') and cwic ('quick') became Middle English 'quen' 'quik', respectively. The sound [tÊ], to which Old English palatalized /k/ had advanced, also occurred in French, chiefly from Latin /k/ before 'a'. In French it was represented by the digraph â¨châ©, as in champ (from Latin camp-um) and this spelling was introduced into English: the Hatton Gospels, written about 1160, have in Matt. i-iii, child, chyld, riche, mychel, for the cild, rice, mycel, of the Old English version whence they were copied. In these cases, the Old English â¨câ© gave place to â¨k qu châ© but, on the other hand, â¨câ© in its new value of /ts/ came in largely in French words like processiun, emperice, grace, and was also substituted for 'ts' in a few Old English words, as miltse, bletsien, in early Middle English milce, blecien. By the end of the thirteenth century both in France and England, this sound /ts/ de-affricated to /s/; and from that time â¨câ© has represented /s/ before front vowels either for etymological reasons, as in lance, cent, or to avoid the ambiguity due to the 'etymological' use of â¨sâ© for /z/, as in ace, mice, once, pence, defence.
Thus, to show etymology, English spelling has advise, devise (instead of advize, devize), while advice, device, dice, ice, mice, twice, etc., do not reflect etymology; example has extended this to hence, pence, defence, etc., where there is no etymological reason for using â¨câ©. Former generations also wrote sence for sense. Hence, today the Romance languages and English have a common feature inherited from Vulgar Latin spelling conventions where â¨câ© takes on either a 'hard' or 'soft' value depending on the following letter. Logic studio free download for mac.
Use in writing systems
![C# Forms In Visual Studio For Mac C# Forms In Visual Studio For Mac](https://www.techierathore.com/wp-content/uploads/2016/04/NameSpaceVS.png)
English
In English orthography, â¨câ© generally represents the 'soft' value of /s/ before the letters â¨eâ© (including the Latin-derived digraphs â¨aeâ© and â¨oeâ©, or the corresponding ligatures â¨Ã¦â© and â¨Åâ©), â¨iâ©, and â¨yâ©, and a 'hard' value of /k/ before any other letters or at the end of a word. However, there are a number of exceptions in English: 'soccer' and 'Celt' are words that have /k/ where /s/ would be expected.
The 'soft' â¨câ© may represent the /Ê/ sound in the digraph â¨ciâ© when this precedes a vowel, as in the words 'delicious' and 'appreciate', and also in the word 'ocean' and its derivatives.
The digraph â¨châ© most commonly represents /tÊ/, but can also represent /k/ (mainly in words of Greek origin) or /Ê/ (mainly in words of French origin). For some dialects of English, it may also represent /x/ in words like loch, while other speakers pronounce the final sound as /k/. The trigraph â¨tchâ© always represents /tÊ/.
The digraph â¨ckâ© is often used to represent the sound /k/ after short vowels.
Other languages
In the Romance languages French, Spanish, Italian, Romanian and Portuguese, â¨câ© generally has a 'hard' value of /k/ and a 'soft' value whose pronunciation varies by language. In French, Portuguese, Catalan and Spanish from Latin America and southern Spain, the soft â¨câ© value is /s/ as it is in English. In the Spanish spoken in northern and central Spain, the soft â¨câ© is a voiceless dental fricative/θ/. In Italian and Romanian, the soft â¨câ© is [tÍ¡Ê].
All Balto-Slavic languages that use the Latin alphabet, as well as Albanian, Hungarian, Pashto, several Sami languages, Esperanto, Ido, Interlingua, and Americanist phonetic notation (and those aboriginal languages of North America whose practical orthography derives from it) use â¨câ© to represent /tÍ¡s/, the voiceless alveolar or voiceless dental sibilant affricate. In Hanyu Pinyin, the standard romanization of Mandarin Chinese, the letter represents an aspirated version of this sound, /tÍ¡sÊ°/.
Among non-European languages that have adopted the Latin alphabet, â¨câ© represents a variety of sounds. Yup'ik, Indonesian, Malay, and a number of African languages such as Hausa, Fula, and Manding share the soft Italian value of /tÍ¡Ê/. In Azeri, Crimean Tatar, Kurmanji Kurdish, and Turkish â¨câ© stands for the voiced counterpart of this sound, the voiced postalveolar affricate/dÍ¡Ê/. In Yabem and similar languages, such as Bukawa, â¨câ© stands for a glottal stop/Ê/. Xhosa and Zulu use this letter to represent the click /Ç/. In some other African languages, such as Berber languages, â¨câ© is used for /Ê/. In Fijian, â¨câ© stands for a voiced dental fricative/ð/, while in Somali it has the value of /Ê/.
The letter â¨câ© is also used as a transliteration of Cyrillic â¨Ñâ© in the Latin forms of Serbian, Macedonian, and sometimes Ukrainian, along with the digraph â¨tsâ©.
Other systems
As a phonetic symbol, lowercase â¨c Studio management software for mac. â© is the International Phonetic Alphabet (IPA) and X-SAMPA symbol for the voiceless palatal plosive, and capital â¨Câ© is the X-SAMPA symbol for the voiceless palatal fricative.
Digraphs
There are several common digraphs with â¨câ©, the most common being â¨châ©, which in some languages (such as German) is far more common than â¨câ© alone. â¨châ© takes various values in other languages.
As in English, â¨ckâ©, with the value /k/, is often used after short vowels in other Germanic languages such as German and Swedish (but some other Germanic languages use â¨kkâ© instead, such as Dutch and Norwegian). The digraph â¨czâ© is found in Polish and â¨csâ© in Hungarian, both representing /tÍ¡Ê/. The digraph â¨scâ© represents /Ê/ in Old English, Italian, and a few languages related to Italian (where this only happens before front vowels, while otherwise it represents /sk/). The trigraph â¨schâ© represents /Ê/ in German.
Related characters
Ancestors, descendants and siblings
- ? : Semitic letter Gimel, from which the following symbols originally derive
-
Πγ : Greek letter Gamma, from which C derives
- G g : Latin letter G, which is derived from Latin C
-
Πγ : Greek letter Gamma, from which C derives
- Phonetic alphabet symbols related to C:
- É : Small c with curl
- Ê : stretched C
- ᶠ: Modifier letter small c[4]
- ᶠ: Modifier letter small c with curl[4]
- á´ : Small capital c is used in the Uralic Phonetic Alphabet.[5]
- ê ê : C with palatal hook, used for writing Mandarin Chinese using the early draft version of pinyin romanization during the mid-1950s[6]
Add to C with diacritics
- C with diacritics: Ä ÄÄ ÄÄ ÄÄ ÄḠá¸Æ ÆCÌ cÌÈ» ȼà ç ê êê ê
- â â : Claudian letters[7]
Derived ligatures, abbreviations, signs and symbols
- © : copyright symbol
- â : degree Celsius
- ¢ : cent
- ⡠: colón (currency)
- ⢠: Brazilian cruzeiro (currency)
- âµ : Ghana cedi (currency)
- â : European Currency Unit CE
- â : double struck C
- â : blackletter C
- ê¾ ê¿ : Medieval abbreviation for Latin syllables con- and com-, Portuguese -us and -os[8]
Computing codes
![Visual studio mac visual basic Visual studio mac visual basic](https://www.techierathore.com/wp-content/uploads/2016/04/NewSolutionXS.png)
Character | C | c | ||
---|---|---|---|---|
Unicode name | LATIN CAPITAL LETTER C | LATIN SMALL LETTER C | ||
Encodings | decimal | hex | decimal | hex |
Unicode | 67 | U+0043 | 99 | U+0063 |
UTF-8 | 67 | 43 | 99 | 63 |
Numeric character reference | C | C | c | c |
EBCDIC family | 195 | C3 | 131 | 83 |
ASCII1 | 67 | 43 | 99 | 63 |
- 1Also for encodings based on ASCII, including the DOS, Windows, ISO-8859 and Macintosh families of encodings.
Other representations
NATO phonetic | Morse code |
Charlie | â·â· |
Signal flag | Flag semaphore | American manual alphabet (ASLfingerspelling) | Braille dots-14 |
See also
- Speed of light, c
References
- ^'C' Oxford English Dictionary, 2nd edition (1989); Merriam-Webster's Third New International Dictionary of the English Language, Unabridged (1993); 'cee', op. cit.
- ^Powell, Barry B. (27 Mar 2009). Writing: Theory and History of the Technology of Civilization. Wiley Blackwell. p. 182. ISBN978-1405162562.
- ^Sihler, Andrew L. (1995). New Comparative Grammar of Greek and Latin (illustrated ed.). New York: Oxford University Press. p. 21. ISBN0-19-508345-8.
- ^ abConstable, Peter (2004-04-19). 'L2/04-132 Proposal to add additional phonetic characters to the UCS'(PDF).
- ^Everson, Michael; et al. (2002-03-20). 'L2/02-141: Uralic Phonetic Alphabet characters for the UCS'(PDF).
- ^West, Andrew; Chan, Eiso; Everson, Michael (2017-01-16). 'L2/17-013: Proposal to encode three uppercase Latin letters used in early Pinyin'(PDF).
- ^Everson, Michael (2005-08-12). 'L2/05-193R2: Proposal to add Claudian Latin letters to the UCS'(PDF).
- ^Everson, Michael; Baker, Peter; Emiliano, António; Grammel, Florian; Haugen, Odd Einar; Luft, Diana; Pedro, Susana; Schumacher, Gerd; Stötzner, Andreas (2006-01-30). 'L2/06-027: Proposal to add Medievalist characters to the UCS'(PDF).
External links
Wikisource has the text of the 1911 Encyclopædia Britannica article C. |
- Media related to C at Wikimedia Commons
- The dictionary definition of C at Wiktionary
- The dictionary definition of c at Wiktionary
Retrieved from 'https://en.wikipedia.org/w/index.php?title=C&oldid=900407219'
-->
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What's New in 7.8
Visual Studio 2017 for Mac version 7.8 Releases
- May 13, 2019 â Visual Studio 2017 for Mac version 7.8.4
- March 12, 2019 â Visual Studio 2017 for Mac version 7.8.3
- February 28, 2019 â Visual Studio 2017 for Mac version 7.8.2
- February 22, 2019 â Visual Studio 2017 for Mac version 7.8.1
- February 20, 2019 â Visual Studio 2017 for Mac version 7.8
Release Highlights
This release focuses on improving the quality in Visual Studio for Mac through bug fixes, performance improvements, and reliability improvements.
We also updated the version of NuGet to 4.8, .NET Core SDK to 2.1.504, and .NET Core Runtime 2.1.8 Music studio for mac free download.
Visual Studio 2017 for Mac version 7.8 (7.8.0.1624)
released February 20, 2019
Shell
- We fixed an issue where custom key bindings for Remove Unused and Sort (Usings) don't work.
- We fixed an issue where switching from the application and returning, does not focus on the editor correctly.
- We fixed an issue where the cursor in editor window is lost when switching applications.
- We fixed an issue where focusing out/into Visual Studio changes the default focused element on the UI.
- We fixed an issue where Visual Studio for Mac would fail to track file changes for files in certain folders.
- We fixed an issue where Visual Studio for Mac doesn't remember opened files.
- We fixed an issue where the Toolbar selector for build configuration is disabled.
- We fixed an issue where adding a new folder to a project does not allow instant renaming.
- We fixed an issue where Start Debugging after Start without Debugging results in an exception for ASP.Net projects.
- We fixed a performance issue with build output search.
- The Run Item command on the Solution Explorer has been renamed to Run Project.
- We fixed an issue where the welcome page is shown when loading a solution from finder.
.NET Core
- We updated to .NET Core 2.1.8 to include a security update.
- We fixed an issue where the create button doesn't create new project for .NET Core 3.0 preview 2.
- We fixed an issue where .NET Core 3.0 can be selected in the New Project dialog when it is not supported.
- We removed the VB.NET option from .NET Core projects.
ASP.NET Core
- We fixed an issue where the Folder profile would be created with 'Default' configuration instead of 'Release'.
Web Tools
- We fixed an issue where Publish to Azure creates a profile with the wrong name.
- We fixed an issue where application arguments are not passed to the Azure Functions host.
- We added the following additional Azure Functions templates
- CosmosDB trigger
- EventHub trigger
- IoT Hub trigger
- SendGrid trigger
- ServiceBus Queue trigger
- ServiceBus Topic trigger
- We fixed an issue where it was not possible to publish to Azure API App instances.
Xamarin
- We updated the Xamarin Test Cloud agent NuGet version.
- We fixed an issue where the View Archives command would appear in .NET Core projects.
Xamarin.Forms
- IntelliSense in Xamarin.Forms XAML files for FontFamily is now available.
Designers
- We fixed an issue where the toolbox regressed Android designer usage.
- We fixed an issue when attempting to drag and drop controls to iOS storyboards from the Tool Box after searching for controls does not work.
Xamarin.Android
- We fixed an issue where the JDK notification was shown on the welcome page, even for non-Android projects.
- We fixed an issue where launching Visual Studio for Mac without any Java installed shows 2 system prompts to install Java.
- We fixed an issue where the Android resource update could occur at the same time as a build which could then cause build issues.
- We fixed an issue where Visual Studio for Mac would fail to upload APK to Acer Chromebook R11.
- We fixed an issue where new Android apps have uppercase letters in the package name.
- We fixed an issue where 'Your project is not referencing the 'Mono.Android.Version=v8.1' framework' when AndroidUseLatestPlatformSDK is true.
- We fixed an issue where Visual Studio for Mac does not recognize
AndroidManifest
in specific build configurations. - We fixed an issue where opening the Report A Problem dialog also displays 'Install JDK' dialog.
- We fixed an issue where the Google Play SDK warning is shown even when publishing Ad-Hoc.
Xamarin.iOS
- It is now possible to choose .pdf files for image assets that do not support vector images.
- We fixed an issue where Visual Studio for Mac erroneously indicates that a Xamarin.Mac property is unavailable.
- We fixed an issue where it is not possible to choose devices for named colors in the asset catalog.
- We fixed an issue where the iOS simulator is no longer brought to front when starting a debug session.
- We fixed an issue where Native References not working in iOS library projects and appear to be ignored.
- We fixed an issue where deleting a Native Reference does not delete the the file on disk.
- We fixed an issue where the Debugger doesn't connect to a keyboard extension on any device.
Xamarin.Mac
Visual Studio For Macbook
- We fixed an issue where .xib templates seem to need
customObjectInstantitationMethod='direct'
added. - We fixed an issue where it is not possible to change the target framework version for Xamarin.Mac full on re-opening project options.
- We fixed an issue where the project options for a Mac build (classic) shows incorrect UI.
Code Editor
- We fixed an issue where the code fix preview window is too small.
- We fixed an issue where error squiggles were not up to date.
- We fixed an issue where the editor would freeze while typing
- We fixed an issue where Changing the tab would not allow you to search a file
- We fixed an issue where Using statement indenting is incorrect.
- We fixed an issue where Roslyn throws a fatal exception (System.ArgumentOutOfRangeException).
- We fixed an issue where formatting of parameters across multiple lines is incorrect.
- We fixed an issue where the constructor generator would cause Visual Studio for Mac to crash.
- We fixed an issue where smart semicolon placement causes incorrect semicolon placement.
- We fixed an issue where typing can be slow in large files when accessibility is enabled.
- We fixed an issue where a fatal error can occur when trying to navigate inside the editor using VoiceOver.
- We fixed an issue where the caret location in quick fix margin is incorrect.
- We fixed a performance issue where indent correcting is taking up too much time on large files.
- We fixed an issue where Intellisense soft-selection is confusing.
- We fixed an issue where Visual Studio for Mac can't open .targets files.
- We fixed an issue where the display updates partially when commenting a collapsed method.
- We fixed an issue where C# syntax highlight doesn't work for some of the keywords.
- We fixed an issue where invoking some snippets from the toolbox in .cs files leads to poorly formatted code.
- We fixed an issue where pressing Down to choose the closing tag completion in XAML IntelliSense closes the completion window.
- We fixed an issue where the file 'redacted' could not be opened.
- We fixed an issue where sometimes pasting fails in XAML files.
- We fixed an issue where, when adding an attribute via Intellisense, it does not trim 'Attribute' from the name.
- We fixed an issue where code suggestion does the wrong thing when
(
is pressed after a stray arrow key.
NuGet
- We fixed an issue where Visual Studio for Mac crashes after 'Could not add packages' error.
- We updated the version of NuGet to 4.8.
- NuGet package diagnostic warnings are now shown in the Solution Explorer. Any diagnostics warnings will be rendered with a warning icon and the full text of the warning available as a tool tip.
- We fixed a set of issues with NuGet:
- problem while restoring NuGet packages which don't have stable version.
- The VS4Mac bundle nuget version is too old: 4.3.1.
- Referencing packages conditionally using variable does not work correctly.
- Xamarin.Forms app with multi target framework library referenced fail to build.
- Visual Studio Mac Csproj build not support Item contidion.
- Support conditional NuGet PackageReferences in multi-targeting projects.
- Show per-framework dependencies when multi-targeting.
- VS cannot build F# dotnet core solution.
- Nuget restore ignore build targets.
- NuGet restores the wrong version of Microsoft.AspNetCore.App.
Debugger
- We fixed an issue where the debugger would fail when running on an external console on Mojave.
Test Tools
- We fixed an issue where xUnit Fact 'DisplayName' not shown in test explorer if the name has a period at the end.
- We fixed an issue where the text editor unit test integration ('Unit test 'name' could not be loaded') would fail.
- We fixed a performance issue where the 'Test Results' pane has bad performance when very large amounts of text are shown.
- We fixed an issue where the unit test integration in the editor does not properly trigger test cases.
- We fixed an issue that could cause xunit to fail to restore.
F#
- We fixed an issue where open statements for F# must be manually added when pasting/writing code.
- We fixed an issue where new F# projects shows IntelliSense errors.
- We fixed an issue for F# projects where Visual Studio for Mac overwrites the project GUID to be lowercase instead of uppercase.
Project System
- We fixed an issue where the copy & paste of a XAML file causes a disassociation between the .xaml and .xaml.cs files.
- We fixed an issue where files are being added to ItemGroup.Compile(Remove) and this related issue - Error type of namespace not found.
- We fixed an issue where an invalid C# file is created with a new library project.
- We fixed an issue where it is not possible to create a culture specific .resx file through the 'New File .' menu in the Solutions Explorer context menu.
Assembly Browser
- We fixed an issue where the Assembly Browser shows the wrong icon for properties.
- We fixed an issue where
System.DayOfWeek
enum (Wednesday
) does not appear to be assigned a value.
Accessibility
- We fixed a number of accessibility issues in this release, including several VoiceOver issues in the Debugger and in creating iOS developer certificates, and Keyboard issues in the Android SDK Manager.
Other
How To Link Forms In Visual Studio
- We fixed an issue where unchecking the Organize Using > Place System directives first setting does not save.
- We fixed an issue where Visual Studio for Mac is not remembering settings.
- We fixed an issue where Checking for updates can result in multiple prompts to sign in.
Visual Studio 2017 for Mac version 7.8.1.4
released February 22, 2019
- We fixed an issue where Visual Studio for Mac becomes unresponsive when selecting two column view.
Visual Studio 2017 for Mac version 7.8.2.1
released February 28, 2019
- We fixed an issue where Debugger features sometimes don't work as expected with Unity.
Visual Studio 2017 for Mac version 7.8.3.2
released March 12, 2019
- This release contains an updated 4.8 NuGet Client, which in turn closes a NuGet Client vulnerability.
- We fixed an issue where Using Git to publish an existing project to a new remote repository was not working.
- We fixed an issue where Git remote operations were failing in Visual Studio for Mac:.
- We fixed an issue where Tooltips not being shown for F# solutions.
- We fixed an issue where The Report a Problem dialog crashes Visual Studio for Mac when entering details.
- We fixed an issue where Visual Studio for Mac crashes while using Report a Problem if the debugger connection is lost.
- We fixed an issue where Two sign in popup windows would show if you weren't signed in and tried to Report a Problem.
- We fixed an issue causing warnings about missing icons to show up in the log files when using Report a Problem.
- We fixed an issue preventing build messages from displaying in the Build Output window after building Docker Compose projects.
Visual Studio 2017 for Mac version 7.8.4.1
released May 13, 2019
- This release fixes an issue where (Visual Studio for Mac 7.8.3 crashes after loading a second solution)[https://developercommunity.visualstudio.com/content/problem/509716/visual-studio-783-build2-crashes-after-loading-a-s.html].
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Visual Studio 2017 for Mac Release Notes History
You can view prior versions of Visual Studio 2017 for Mac release notes on the Release notes history page.